Spatial Mapping
In this part we will see how HoloLens becomes aware of your surroundings, and learn how objects can interact with it.
Contents
- Getting fake room data
- Using Spatial Mapper
- Interaction with the world
- Placing Objects
- Using World Anchors
Goals
- Read the spatial mesh of a room
- Use a fake room for use within Unity
- Make our cube fall to the ground and interact with the mesh